Un club de jeu de rôle à Bruxelles - Locaux disponibles 24h/24, 7j/7 - Six salles non-fumeurs - Avec le soutien de la COCOF et de la Commune d'Anderlecht |
Bienvenue chez les Saigneurs du Chaos Pensez à remplir les frigos pour les suivants. On aime tous les boissons fraîches Pensez à sortir les poubelles. Blanches et bleues le lundi soir, blanches et jaunes le jeudi soir. Après 22h, fermez les fenêtres et faites attention au bruit, sous peine d'invoquer un voisin en colère niveau 35. Pas le temps ou l'envie de laver vos couverts et assiettes ? Mettez les dans le lave-vaisselle ! Rappel : Le local de la cave appartient à Alpa et est strictement non fumeur. Parler de jeu de rôle en se lissant la moustache et en se faisant des taches de sauce ? Les Spaghettis du MJ, c'est tous les mois L'ordinateur est votre ami. Souriez, citoyen. Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn "Personne n'a sorti les poubelles de la cour, l'odeur est infecte et remonte jusqu'au premier. Faites tous un jet de santé mentale." Tu veux nous aider à nous faire connaître ? Tu peux utiliser nos signatures dans les autres forums de jeux Écraser ses ennemis, les voir mourir devant soi et entendre les lamentations de leurs femmes. For the night is dark and full of terror. C'est plus fort que toi. Dès qu'un mec se mouche, il faut que tu gardes la morve. Pensez à remplir le frigo de potions avant d'aller combattre le mal. Ça soigne mieux quand c'est frais. Ne fais pas attention à l'aspect rudimentaire de cette maquette, je n'ai pas eu le temps de la faire à l’échelle ni de la peindre. Je suis très désappointé ! Tu as une grosse voiture et du temps ? On veut bien un coup de main pour faire les courses du club de temps en temps Some men just want to watch the world burn J'adore qu'un plan se déroule sans accroc. C'est à une demi-heure d'ici. J'y suis dans dix minutes. Les dieux n’aiment pas qu’on ne travaille pas beaucoup. Les inactifs risquent toujours de se mettre à réfléchir. Je suis désolé Dave. Je crains de ne pas pouvoir faire ça. Chaussette ! J'adore l'odeur du napalm au petit matin. J'ai dégusté son foie avec des fèves au beurre... et un excellent chianti. *scrontch scrontch* C'qui est embêtant dans les oiseaux c'est le bec. *scrontch scrontch* Il ne fallait que cinq centièmes de secondes à X-OR pour se retrouver dans son scaphandre de combat. J'aime ces petits moments de calme avant la tempête. Ça ne compte quand-même que pour un ! T'endors pas, c'est l'heure de mourir. Hulk... Smash. Leeeerooooooooooooooooy Jeeeenkiiins ! Ni ! Mr Bond, vous avez la fâcheuse habitude de survivre For the Watch... I am the one who knocks. Décidément les temps, comme les œufs sont durs. Pour survivre à la guerre, il faut devenir la guerre The cake is a lie Il ne sait pas se servir des trois coquillages... T'as pas une gueule de porte-bonheur. I lost my marbles. Si seulement les kobolds pouvaient venir et t'emporter... Immédiatement. Il me faut la consolation des ombres et l'obscurité de la nuit. Ecoutez, ça devient ridicule. Si on se met à discuter des problèmes, on ne fera jamais rien. FUS RO DAH ! Donjons et Dragons ... La grande aventure ... Par-delà la raison ... D'étranges créatures ... BREAKING NEWS : On a aperçu Thierry avec un ordinateur. |
| | [Accueil][D&D 5e] English Campaign - A new beginning | |
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+13BiBiTheKid Michel Vivi Moritz Klon Le Golden D20 filwinn kyllian Akanon Felondra KamiSeiTo Toff mister23 17 participants | |
Auteur | Message |
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mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: [Accueil][D&D 5e] English Campaign - A new beginning Jeu 4 Fév 2016 - 22:45 | |
| Hello guys... I was thinking of DMing a D&D fifth edition campaign, and as I saw that all the ones here are crowded, and several players still want to participate, here's another chance to have fun. Before proceeding, two very important things to know: 1 - As my French is not good enough to drive a perfect campaign, I'll DM in English, which for those who want to practice the language, it will be a great opportunity. 2 - The idea is to encourage those who are not YET participating in any campaign. With a minimum of 3 players to an maximum of six players per game day. -------------------------------------------------------------------------------------------------- The Beginning... The adventure will happen in the Forgotten Realms, in Baldur's Gate ( Info about everything you need to know about the city is on pg.5 on this thread) and the players are part of a guild of adventurers ( The Guild of the Wondrous Peace Bringing Swashbucklers) who are trying to make Their name with the other factions. For this reason, missions tend to be somewhat challenging, so be warned that losing the character is a real Possibility. The Guild of the Wondrous Peace Bringing SwashbucklersBy mister23: The adventurers' guild known as "The Guild of the Wondrous Peace Bringing Swashbucklers" is the newest faction of Baldur's Gate. Its creators, a gnome searching through relics of a civilization lost its place in today's world, a young swordsman who wants to rescue his father's good name by using the martial art that he taught to him, and a human barbarian who search through a legendary item lost in the bards tales the means to overcome the demons of his past. Its headquarters are located in the outer city, place forgotten by the Watch and the Flaming fists. Its doors are always open for new adventurers, or for those in need of help. By the PR of the Guild, Sir Mattiston Moontay: - Big wrap-up of all-the-new-comers-have-to-know-info:
The Guild of the Wondrous Peace Bringing Swashbucklers (often shortened in “the Peace Buckler Guild”, though Jori the barbarian raises from times to times that "swashbucklers" shoudn’t be shortened in "buckler" are these are different things ^^): The main purpose of this guild of adventurers is to explore antic ruins and long forgotten places and bring artifacts, antiques and treasures from the past back from there. Their main client is a noble’s cabinet of curiosities, but what’s not of interest to him/her is sold elsewhere. One of the main unofficial purposes of the guild is to grow in fame as much as possible; all members of the guild, for various reasons, wants the guild’s fame and their own fame through the guild’s one. But currently this isstill a small, very recent guild, located in the Outer City. It has been founded by Zgryble Boomastickr, a gnome engineer fond of magic and technological relics, and sir Mattiston Moontay a young and charismatic (and idle?) noble who calls Zgryble "uncle". Zgryble is the real boss of the guild, running it, choosing the contracts, taking the decisions etc. Sir Mattiston is the "Public Relations", he knows higher people, he knows and to look and behave, he’s a good talk; he mostly meets the clients, deals with their problems, requests, advertise the guild to the higher citizens. Jori is the first recruit of the guild, and serves well as the muscle and when needed keep hot heads… calm. The others recruits are you guys! Why did you decide to enter this guild? What’s in there for you to want to build its fame? What can you bring to it? ^^
•••••
Jori, Human Barbarian level 2 Fluff Jori the Berserker seeks worthy opponents to defeat and powerful weapons to defeat even stronger opponents. He went on adventure to find a legendary item lost in the bards tales the means to overcome the demons of his past.
Jori was doing the same dungeon as Zgryble and Mattiston, separately. As adventurers never go straight ahead, these two escaped a bunch of traps and killed few monsters on their way in. But Jori is not an adventurer so he went directly to the treasure room. They met next by the chest and had this "that's mine" - "no mine" dispute. He and Mattiston fought, and the gnome didn't help because he was restrained by spiders that sneaked in during the dispute. After dispatching them the "get us talking" part happened and they are buds now. Besides the new forged friendship, Jori entered the guild as a way to grow in reputation, having a better chance to hear about/find the artifact he seeks, and as he likes boasting the guild gives him stories worth bragging about.
Crunch Lots of HP and damage reducing capacities, and deals heavy damage. He can "tank" and take care of strong opponents.
•••••
Zgryble Finkle Nible "Zgryble Boomastickr of the Lokhar clan", Gnome Rogue level 2, Chaotic Good
Fluff Zgryble is a former engineer who, one day, found myself more interested in discovering artifacts than building gears for rich people. He arrived in Baldur's gate searching for adventures (and quite cut from his gnomish origins because he was too adventurous to their taste etc.). But the city's rough, the adventure's not as much to the program as he expected and he ended up selling his engineering's-talents to the merchants, as a member of the the Balduran's Honorable Company of Tinkers (tinkers, toolmakers, locksmiths, braziers, glassblowers, and smelters) who works on the outer city. His dream is to finance an expedition in Lantan to "resurrect" his family, one of the bests engineering families in Lantan. At the time of the tsunamis, they were working on what they thought would be a key technology for bringing peace troughout gods, nations and all Faerûn. Zgryble was still very young at the time of the tsunamis.
Zgryble was a good friend of sir Ylind Moontay, the father of Mattiston. He has known him since before Mattiston’s birth, because as Ylind’s school was growing fast in demand, he was looking for some some of automated " fencing bags" (something like that, but automated), for having newest students practicing basic moves. So he went to the Tinker Guild and was directed towards Zgryble. He could feel the passion inYlind’s words, who knew nothing about tinkers but had lots of ideas that sparkled Zgryble’s creativity and made him wanting to work on. This grew into a deeper friendship and Mattiston saw the gnome quite regularly in the Moontay’s house, as he grew up.
Later on, recently, on a long drunken night, Zgryble and Mattiston came up with the idea of creating their own guild, as it seemed to be the best way to help them both fulfilling their dreams. This led to the creation of the Guild of the Wondrous Peace Bringing Swashbucklers.
Crunch As a Rogue, can sneak attack for massive damage. Good for traps detecting, locks picking, etc. High Intelligence, knowledge of technology.
•••••
Sir Mattiston Moontay, Human Fighter level 2, Neutral (or Loyal?) Good
Fluff Mattiston’s father Ylind was one of the most respected sword master of the North. He got famous, taught to the best in high society, got to marry a young girl from a minor noble family in Baldur’s Gate and opened his own school of swordsmanship. However, he was not used to politics and power games, and fell victim of the foul plot of some petty noblemen he probably offended somehow. He was accused and convicted of treason and executed. His school, though not officially barred from activity bore his name and then fell in disgrace as well. With almost no student and almost no resource (by lack of students –and then money– due to the "bad reputation" attached to the name (and for the few who didn't care, the death of the main teacher and keeper of the knowledge was also a major downer)), the school had to close its doors.
Mattiston’s ambition is to prove the utmost superiority of his father’s style to the world (he’s convinced it is the best one ever), so that its reputation of unmatchable style spreads, the school reopens and daughter schools open throughout the country, and its name survives through History. (The style bearing his father’s name, indirectly it will restore his reputation as the greatest swordsman ever.)
He created the guild with his "uncle" Zgryble, cf. Zgryble’s fluff for details, so that his sword exploits become famous, and his style recognized as superior and spread again.
Crunch As a fighter with Maneuvers (few now, more to come), can give Advantage to allies, give Disadvantage to enemies to "attract" their attacks on him (and protect allies), protect close allies, give back some HP to allies. Has high CHArisma and a social skill, and know some basic Medicine.
-------------------------------------------------------------------------------------------------- Character Creation The characters will be created using The Following rules: Books allowed in Character Creation: All the official ones (PHB / DMG / EV / SCAG) Starting Level: 2 • Race: All • Stats: Point Buy - 27 pts • Classes: All • Background: All • Alignment: All, but it`s the "hero" campaign, so if you chose the evil it`s on your risk! • Starting gold: Initial + 75g -------------------------------------------------------------------------------------------------- The first game is set for the 19/03. The idea is we play at least 2x per month. If you have questions, I will answer with pleasure, and ready characters, as well as backgrounds (And I give great importance to them) can be sent to my e-mail (mister23@outllok.com) Players participating: Player - Character (*) - Race class (lvl) *In which page here on this thread you can find his Character Concept - Felondra - Zgryble Finkle Nimble «Zgryble Boomastickr » Boomastickr Felôndrious Lantan-stan, of the Lokhar clan - Gnome Cleric of Gond (lvl 3) - Akanon - Jori the Berseker - Human barbarian (lvl 2) - Kyllian - Errom Goldlight - Gold Dwarf Cleric of Tyr (lvl 3) - KamiSeiTo - Mattiston Moontay the Swordsman - Human Fighter (lvl 3) - Moritz - Davan McAllistair - Fighter - Vivi - Viviety - Elf Druid (lvl2) - Toff - Shantsa - Human Rogue/sorcerer (lvl 1/1) - Niceclaws - Elgan - Dragonborn Sorcerer (lvl 2) - Lagaffe212 - Edwin Fennan - Half-elf Warlock (lvl 3) - Foulques - Doudouk - Rock Gnome Sorcerer (lvl 3) - - -
Dernière édition par mister23 le Sam 30 Avr 2016 - 23:45, édité 37 fois | |
| | | Toff Intarissable moulin à paroles
Nombre de messages : 1282 Localisation : Bxls Date d'inscription : 18/10/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Jeu 4 Fév 2016 - 23:56 | |
| Haha, yet another D&D5 campaign that's about to start! Who would have guessed a month ago? ^^ DMs were quite scarce, but with Taak and you, it's getting better and better. I hope you'll find enough English-speaking enthusiasts! (otherwise, well, I'm here! Even though I'm playing my fair share of D&D these days). | |
| | | KamiSeiTo Modérateur
Nombre de messages : 4766 Localisation : Merode Date d'inscription : 18/08/2013
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 0:08 | |
| Aaahh... I would've been interested (couldn't give a real try to D&D5, and I'd like to play in English), but I'm already engaged on too many games. n_n"
I wish you quickly find players! ^^ | |
| | | Felondra Intarissable moulin à paroles
Nombre de messages : 1632 Date d'inscription : 17/01/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 0:16 | |
| Oh! I'm in! Willing to test out what this new DD version has to offer and improving my english is always good news so... | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 0:18 | |
| Meh, if anything was ever in short supply it would be players. For anything else than D&D though, so I guess the point is valid.
I'm only available on week-ends, which for whatever reason are the least popular couple of days to set up games. I'm interested in such game, though mostly for playing in English (which would be an interesting change) | |
| | | kyllian Beau parleur
Nombre de messages : 300 Localisation : Ixelles Date d'inscription : 31/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 0:56 | |
| Hi Mister23, I d be more than pleased to go back to the Forgotten Realms for a while Count me in if you d like to play on Friday nights. It s the only day I am allowed to play due to family duties btw I ll enjoy the game in English. See u soon Kyllian | |
| | | KamiSeiTo Modérateur
Nombre de messages : 4766 Localisation : Merode Date d'inscription : 18/08/2013
| Sujet: I'm too weak... T_T Ven 5 Fév 2016 - 7:55 | |
| There would be Akanon and Felondra at the table?!!?! Ooooohh... >_< OK, I want in. But just a few questions : How many players max do you accept at your table (in my opinion, the less the best, in a nutshell)? How many sessions / evenings would it be? If more than +/- 10, would it be OK if I quit before the end? As the GM, how do you intend to play it? What's your social contact (besides "characters CAN die" which is a good start)? Would you play all rules by the book (I'm mostly thinking about the Inspiration, that previous GM changed without telling and I didn't get why he never gave anyone Inspiration)? | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 9:58 | |
| - KamiSeiTo a écrit:
- There would be Akanon and Felondra at the table?!!?! Ooooohh... >_<
I know, I'm ruining the fun, but we probably won't be playing together for this one. I will play only if the game is set on week-ends and you don't play on week-ends. It wouldn't be the same anyways: I play d&d as intended (no Filwin, go away, I know you disagree) i.e. by performing maximum skull bashing through competent use of the combat system. Btw, I'm a rule lawyer, so be prepared | |
| | | Felondra Intarissable moulin à paroles
Nombre de messages : 1632 Date d'inscription : 17/01/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 10:54 | |
| Oh, I forgot to tell, I can only play on the week-end, too. Can be on Friday but, from here to late march, I won't be able to join before 20h30 on Fridays. So it's better for me if it's on Saturday or Sunday And I join Kamiseito (who's gonna join us, as we all know ) for the number of players around the table: if you want all the players at the table every time (which, I think, is a good thing), more than 4 becomes hard agenda-wise imo. I'm pretty convinced that 3 players + 1 GM is the best formula. But you're the boss, boss | |
| | | mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:00 | |
| - Citation :
- "How many players max do you accept at your table (in my opinion, the less the best, in a nutshell)?"
A: The game is intended to up to six players in the same day, BUT i'm seeing that Akanon can only play on saturdays and Kylian on fridays. So i'll do something similar off what filwinn is doing within 'The Ruins of Engorath'.. If we have 8 players wanting to play GREAT, the first 6 to confirm presence on the day will play, but as i sayd before, at least 3 players to have a game day play... But with two minor twists... 1 - To ensure that both off them will play, i'll try to make one game on friday, and the next one on saturday. (Not yet 100% sure on this one) But i want everybody to play! 2 - I just love Storytelling, so IF the group goes to lvl 3, and someone is still lvl 2 (for example), i could keep this character up with the rest off the group, as long as the person write me what happened in the meantime. He broke up the group briefly for some personal reason? We saw something different and went to investigate? - Citation :
- "How many sessions / evenings would it be? If more than +/- 10, would it be OK if I quit before the end?
A: I really don`t thought on that yet. I`m not used to plan on game sessions, but in story arcs... We can finish the main story in 3 months, as we can go on until the end of the year... As long as everyone is having fun, i can go creating more storys... On leaving early, as I know that in Brussels "people come and go with a frequency greater than elsewhere," I see no problem if you have to shorten your participation in the tale. But if you go out, go out with style - Citation :
- "As the GM, how do you intend to play it? What's your social contact (besides "characters CAN die" which is a good start)? Would you play all rules by the book (I'm mostly thinking about the Inspiration, that previous GM changed without telling and I didn't get why he never gave anyone Inspiration)?
A: The game's tone is like a good 80's movie (horror and action)... Bloody, action oriented, with sarcastic wit (I actually LOVE 'Acquisitions incorporated' and 'Doraleous and associates') ... About the Rules... I used to play a lot of MERP, so there is one rule that i always try to incorporate in my games... Injuries (DMG p.272).. And you can see i really... REALLY... appreciate a well written background... So yes DEFFINITLY Inspiration is something that's going to happen in my games (and the Character concepts - flaws, motivation etc) | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:09 | |
| - mister23 a écrit:
- BUT i'm seeing that Akanon can only play on saturdays
Nope, on week-ends. I actually prefer sundays because i have nothing else to do on sundays. But saturday is fine too
Dernière édition par Akanon le Ven 5 Fév 2016 - 11:22, édité 2 fois | |
| | | mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:14 | |
| - Felondra a écrit:
- Oh, I forgot to tell, I can only play on the week-end, too. Can be on Friday but, from here to late march, I won't be able to join before 20h30 on Fridays. So it's better for me if it's on Saturday or Sunday
R: I have Rugby training on fridays, but i can skip once or twice per month to play, otherwise the friday games would start after 23:00. That's why i'm really thinking of going something like friday, then saturday, then friday and so on... BUT there`ll be one day that everyone should come... But we can discuss this later, and figure out the best date to everyone. - Felondra a écrit:
- And I join Kamiseito (who's gonna join us, as we all know ) for the number of players around the table: if you want all the players at the table every time (which, I think, is a good thing), more than 4 becomes hard agenda-wise imo. I'm pretty convinced that 3 players + 1 GM is the best formula. But you're the boss, boss
R: I would love to have this problem, to have many players, and if it does, being a guild of adventurers, MAYBE we can create the team-Friday game and team-Saturday's game, who knows? Otherwise we will unfortunately have to go through the day where most can play. I'm used to DMing to 5 players, even though it can sometimes be chaotic, mostly flowing smoothly. | |
| | | mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:15 | |
| - Akanon a écrit:
- mister23 a écrit:
- BUT i'm seeing that Akanon can only play on saturdays
Nope, on week-ends. I actually prefer sundays because i have nothing else to do on sundays. But saturday is fine too Fixed... | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:23 | |
| - mister23 a écrit:
2 - I just love Storytelling Then try Dungeonworld. The concept is the same but the focus is on storytelling. If you are set on d&d I expect you to nail the combat aspect of it. I trust your experience on that. It's just that "just storytelling" and "d&d" don't fit together for me | |
| | | KamiSeiTo Modérateur
Nombre de messages : 4766 Localisation : Merode Date d'inscription : 18/08/2013
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:28 | |
| Fel' knows me too well... >_< I'm interested, I'm not ailable until 13th of March so if you can go before that don't wait for me, I can manage some Sundays maybe though Fridays will be more likely (07:45 p.m till 11:30 p.m though, because of work and metro lines (unless someone with a car leaves close to my place ^^')). I still have a "let's try that D&D5 everyone's praising" thing itching my mind that hasn't been satysfied yet. I want to try and play "tactical and optimisation and group-wise" and all that things that I'm not used to, all focused on drama and RP that I am (and I mean to ADD the first to the second, not replace it ^^).
And playing in English (or Japanese, but I doubt I'd find anyone for that ^^") is something I've been wanting to do for quite some time now... n_n | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 11:45 | |
| - KamiSeiTo a écrit:
- unless someone with a car leaves close to my place
Depends where your place is. If it's somewhere between Auderghem and Anderlecht this is a non issue. - KamiSeiTo a écrit:
And playing in English (or Japanese, but I doubt I'd find anyone for that ^^") is something I've been wanting to do for quite some time now... n_n If this one doesn't work out for you get in touch with these guys: http://www.meetup.com/fr-FR/Boardgame-Monkeys-Brussels/events/228348918/I run a Dungeonworld game with them once and didn't have much success. But D&D and world of darkness are set up on a regular basis there. | |
| | | mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 12:01 | |
| - Akanon a écrit:
- If you are set on d&d I expect you to nail the combat aspect of it. I trust your experience on that. It's just that "just storytelling" and "d&d" don't fit together for me
Yeah the combat will be fun as it can be... Thrust me... I didn't sayd its going to be just storytelling, but the story outside the combat it's as important for me as the combat itself... Like i said "80's movies"... Die hard... Predator... Total recall... Running man... The plot, and character development is as importante and fun as the fight scenes... | |
| | | KamiSeiTo Modérateur
Nombre de messages : 4766 Localisation : Merode Date d'inscription : 18/08/2013
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 12:28 | |
| - mister23 a écrit:
- Thrust me...
Seriously? We're allowed? Joke aside, I leave close to Avenue de la Chasse. Merode/Thieffry/Montgomery stations... So yeah it is between Auderghem and Anderlecht... ^^
Dernière édition par KamiSeiTo le Mer 17 Fév 2016 - 9:02, édité 1 fois | |
| | | Toff Intarissable moulin à paroles
Nombre de messages : 1282 Localisation : Bxls Date d'inscription : 18/10/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 13:27 | |
| - Akanon a écrit:
- If you are set on d&d I expect you to nail the combat aspect of it. I trust your experience on that. It's just that "just storytelling" and "d&d" don't fit together for me
I don't quite see why It's hard to find a more complex and developped setting than Faerûn for a RPG, you can vritually create any background you want, write endless pages of background and roleplaying at the table is just like in any game with social interactions. | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 13:40 | |
| - Toff a écrit:
- Akanon a écrit:
- If you are set on d&d I expect you to nail the combat aspect of it. I trust your experience on that. It's just that "just storytelling" and "d&d" don't fit together for me
I don't quite see why It's hard to find a more complex and developped setting than Faerûn for a RPG, you can vritually create any background you want, write endless pages of background and roleplaying at the table is just like in any game with social interactions. Because d&d barely supports it mechanically. I would also argue that a complex world makes telling stories in it more complicated (you have to learn a shitload of stuff and there's always a d&d nerd at the table to annoy you with countless details you don't care about), but it's beyond the point. The point is: i tried both games and i found out that dungeonworld was better if you want to focus on storytelling. Want to know why? Run a game: it's super easy. | |
| | | Toff Intarissable moulin à paroles
Nombre de messages : 1282 Localisation : Bxls Date d'inscription : 18/10/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 13:48 | |
| I get your point, yeah, if your main concern is storytelling, D&D isn't the way to go. But epic combats with storytelling, that is perfectly doable!
I would argue that you don't have to know everything about Faerûn/Toril to write a cool background, because even if they are very detailed, they cunningly leave a lot of space for DMs and players to fill their version of Faerûn with wathever med-fan stories they want. | |
| | | Akanon Intarissable moulin à paroles
Nombre de messages : 1749 Localisation : Wavre Date d'inscription : 23/02/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Ven 5 Fév 2016 - 13:51 | |
| - Toff a écrit:
- I get your point, yeah, if your main concern is storytelling, D&D isn't the way to go.
But epic combats with storytelling, that is perfectly doable! Agreed. That's what d&d is good at. | |
| | | Felondra Intarissable moulin à paroles
Nombre de messages : 1632 Date d'inscription : 17/01/2015
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Sam 6 Fév 2016 - 10:36 | |
| Do you have any ideas or plans for the (more precise) setting? Faerûn/Toril it will be but any particular thing to know apart from it? I'd like to play an archeologist or something like that, would it be possible (I'd say a rogue as a class for the trap detection, etc., but I don't even know if that still exists in DD anymore )? Maybe the best thing to do is wait till you close the table so we know whit who do we play and what kind of group we can do | |
| | | mister23 Beau parleur
Nombre de messages : 288 Age : 41 Date d'inscription : 12/01/2016
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Sam 6 Fév 2016 - 12:34 | |
| - Felondra a écrit:
- Do you have any ideas or plans for the (more precise) setting? Faerûn/Toril it will be but any particular thing to know apart from it?
A: Since you guys are a 'rising' guild/faction and you want everyone to know your name, you can choose the city which will host you, among the following Sword Coast options: Neverwinter, Baldur's Gate or Waterdeep. - Felondra a écrit:
- I'd like to play an archeologist or something like that, would it be possible (I'd say a rogue as a class for the trap detection, etc., but I don't even know if that still exists in DD anymore )?
A: Yes, sure you can. That's the beauty of the 5th edition... The background itself say more about your character than your 'class'. For example, you can be an sage (BG) and be an bard, knowing details and lores, or you can be a sage rogue, you explore rather than know the lores... Or even a knowlegde cleric that goes out finding relics... My best advice is, imagine the character first, his concept, then you find in the books how to bring it to life. Obs. In 'les ruins the engorath, DMed by filwinn that's exactly what i'm going for... And archeologist... - Felondra a écrit:
- Maybe the best thing to do is wait till you close the table so we know whit who do we play and what kind of group we can do
A: I'm right now in a fork road... I got saturday 20/02 free on my agenda... But maybe not everybody will be good to go... in the other hand i'm afraid that if we wait until we got a full table your hypes will go out... But it's up to you guys that call... | |
| | | KamiSeiTo Modérateur
Nombre de messages : 4766 Localisation : Merode Date d'inscription : 18/08/2013
| Sujet: Re: [Accueil][D&D 5e] English Campaign - A new beginning Sam 6 Fév 2016 - 13:47 | |
| I don't know the first thing about that Faêrun / Sword Coast thing. So I don't really care about which city we pick. However my concern is: are there specific things about this universe I should know, or is it (as I'd guess) just an over archetypal Fantasy world so somehow I already know it through all the genre tropes I'll have seen here and there ? If we are a regular group, I'd be interested in building our characters together to get some group synergy (all the kind of things unknown to me!! ^^"). What do you think ? And Mister : don't worry. That hype won't go out. | |
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