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 [Accueil][D&D5e] Curse of Stradh (English)

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mister23
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 13 Avr 2016 - 16:28

Lagaffe212 a écrit:
Well, I'm quite tempted to play some kind of wierd paladin/warlock mix. Somewhat similar to the Faceless-man of the Many faced god in game of Thrones.


see http://gameofthrones.wikia.com/wiki/Many-Faced_God. Could be translated to Kelemvor maybe ?

Starting at Paldin 1 then forward with a nice mix of warlock/paladin.

Can I go forward with the concept Smile ? Looks like it could really fit the theme Very Happy

R: is easier to go with a trickery domain cleric then, no?
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BiBiTheKid
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 13 Avr 2016 - 16:43

i'm very interested too if there is one place for me again. thanks ! what is the next date to play ?
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 13 Avr 2016 - 16:57


Tyria, half-orc female : Barbarian (of course !).


Dernière édition par JeudiMaster le Ven 15 Avr 2016 - 23:59, édité 1 fois
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mister23
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 13 Avr 2016 - 17:30

BiBiTheKid a écrit:
i'm very interested too if there is one place for me again. thanks ! what is the next date to play ?
R: with the fall of our halfdragon paladin, there's one spot open Bibi... The game will be on the 4th of may...
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 13 Avr 2016 - 17:43

mister23 a écrit:
Lagaffe212 a écrit:
Well, I'm quite tempted to play some kind of wierd paladin/warlock mix. Somewhat similar to the Faceless-man of the Many faced god in game of Thrones.


see http://gameofthrones.wikia.com/wiki/Many-Faced_God. Could be translated to Kelemvor maybe ?

Starting at Paldin 1 then forward with a nice mix of warlock/paladin.

Can I go forward with the concept Smile ? Looks like it could really fit the theme Very Happy

R: is easier to go with a trickery domain cleric then, no?

Let me check that out Very Happy
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Ven 15 Avr 2016 - 0:59

Well, I'll stick with a Paladin of Kelemvor, turning warlock quite quickly probably Smile

filwinn a écrit:
if someone wants to take the noble background, i can be your spiritual advisor :-) (probably picking acolyte,hermit or scholar as my bg, to fit the whole rasputin theme). Background wise does the story assume we wander in from the Forgotten Realms or that we are natives from Ravenloft ? Also I kinda understood it's Barovia only atm, so I guess other locales from the Ravenloft setting are out (background wise)?

I'll probably pick a Noble background, so if you want, you could also be some kind of Monk of Kelemvor, and have been following me in my quest. That ended somehow in this goulag.

More info soon. I'm polishing the character Smile

Also, 4th is booked in my agenda Smile At what time will the game starts?




  • Fluff
    Leopold is an illegitimate child of her Ladyship of Longsaddle.
    To avoid the scandal and dishonour, his mother travelled a few years when she understood that her little misconduct would not be without consequences.
    She came back home with me, and presented me as a abandoned child in a Kelemvor's temple that she had to help. Like a divine mission.
    I grew up with the other (legitimate) childs. I recieved a proper education, from letters to equitation and swords figths. But as "the adopted child", I always had to do twice as best to get recognition.

    As Leopold became an adult, he was more and more problematic for his Lord & Ladyship. Inbetween two worlds. An half-breed, a bastard. They had to send me away, and they had a plan for that.
    They decided that, as I was rescued by a Kelemvor's priest, I should dedicate my life to Kelemvor.

    So I left the domain, and started the training to become a Paladin of Kelemvor, and actually suceeded. I did not look long for my first assignation to be set.

    His Lordship became, all of a sudden, a generous donator of the Kelemvor's temple. He wanted to make sure I would be send on a mission, far away from the domain.
    I was sent to Neverwinter for a 'special assignment'.
    Proud to have been chosen for a task, I packed swiftly, and get on the way with my steed : destination Neverwinter !

  • Race : Half-Elf
    STR : 16
    AGI : 10
    CON : 14
    INT : 12
    WIS : 8
    CHA : 16
    Skills : Intimidation(+5), Investigation(+3)

    Leopold wear a chainmail, a lognsword and a shield. You can see 5 javeline's heads in his backpack.

  • Background : Noble

    • Capacity : Position of Privilege
    • Trait : Despite my noble birth, I do not place myself above other folk. We all have the same blood.
    • Ideal : Responsibility. It is my duty to respect the authority of those above me, just as those below me must respect mine. (Lawful)
    • Bond : I will face any challenge to win the approval of my family.
    • Flaw :  I hide a truly scandalous secret that could ruin my family forever. (Actually I am the secret, but I dont know)

    Skills : History (+3), Persuasion(+5)

  • Class : Paladin
    Hit points : 12 (10+2)
    Skills : Religion(+3), Athletics (+5)
    Divine senses
    Lay on Hands

_________________
A New Beginning - Edwin, Sorcier(4) A la recherche de nouvelles aventures de Deepwater à Baldur's Gate.
Vieux Royaume (Nord)  - Léopold, Paladin (2), Sorcier (5) de la Lumière Immortelle - Fondateur de l’Ordre du Zénith
Out of The Abyss - Lazare, Paladin de Baine (7) - Porteur de Dawnbringer, à la croisée des chemins entre le bien et le mal
Uncharted Worlds - Lucius, Médecin Militaires.
Les Lames du Cardinal - Lucio.


Dernière édition par Lagaffe212 le Mar 3 Mai 2016 - 13:59, édité 3 fois
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 11:26

Update !



  • Name : Tyria, half-orc female
  • Class : Barbarian
  • Alignment : Chaotic neutral
  • Stats : Str 16 Dext 13 cons : 16 int/wis/cha 10
  • Equipment : greatsword, 2 handaxes, explorer's pack, 4 javelins, staff, hunting trap, trophy, traveler's clothes, belt 10gp, leather armor.
  • Background : outlander


I am not sure but... Do we get a feat at level 1? Or only when we get a ability score improvement, choosing the improvement or the feat?

If we get a feat at level 1, great weapon master should be well suited i guess. Mr. Green
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Michel
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 13:14

You only get a feat as a variant human
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 15:02

Ok, i get it now. Thx

I will keep the half orc. Wink
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Michel
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 15:20

Half orcs features are tailor made for barbarians. I'd advise raising your dexterity a little though, since there's lots of DEX-based saves and helps your AC.
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 16:33

Well, i will maybe lower charisma to get 14 in dextérity. Or maybe i need more?
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 20:01

JeudiMaster a écrit:
Well, i will maybe lower charisma to get 14 in dextérity. Or maybe i need more?

For a barbarian, I would advice you 8 INT & CHA, have at least 14 AGI and go for some WIS (12) for perceptions Smile
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 16 Avr 2016 - 20:05

Héhé, i dont like to play brainless barbarian. I will keep 10 for intelligence. Wink
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Dim 17 Avr 2016 - 0:35

JeudiMaster a écrit:
Héhé, i dont like to play brainless barbarian. I will keep 10 for intelligence. Wink

What's why I advice 12 WIS. having 8 int dont mean you are stupid, just not scholar Smile

Wisdom is going to do more for you to not be fooled than INT.
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Michel
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 23 Avr 2016 - 12:04

Bob's life story is somewhat common, and what has happened to him could have happened to any other farm boy his age under similar circumstances. He's simply very misfortunate, or slightly lucky, depending on one's interpretation of the following events. He was first drafted along with the rest of the militia to take part in an operation meant to kill a lizardman warlord before he could grow too strong. He was fearful but also knew he would be doing the right thing: lizardfolk had raided his village twice in three months and they were growing bolder by the day, they needed to be stopped and he would stop them.

The battle was bloodier than he had expected and less heroic than the tales he had been told made him think. He lost good friends there, but he and the rest of the militia were in good spirits when they made it back home as victors. They didn't understand why no one came to greet them until they reached the outskirts: the lizardmen hadn't torched anything, there were no smoldering ruins and the place looked peaceful from afar. It turns out the group that used to raid his birthplace wasn't tied to the warlord they had fought and had seen the departure of the militia as an opportunity too good to pass. The rest is fairly logical: he enlisted for good to get revenge and stayed in the army for a few years. Then a mercenary band offered him a much better pay and even if he had achieved his vengeance by then, his village remained destroyed and the only thing he knew was warfare. He took on the offer.

Mercenaries are well-paid but are also more expendable than soldiers and a supposedly easy mission was the end of the little company. He doesn't quite know how he made it alive, and still remembers his bones getting crushed by the crazed barbarian's warhammer. The rest of the group was dead and he barely made it to the city where he spent his earnings trying to make a full recovery. His purse was empty before that could happen and he was forced to return to his trade. The army wouldn't accept a cripple, and mercenaries were wary of a man who survived alone and assumed there was foul play at hand and wouldn't trust him. He considered turning to the mob to get contracts as a hired killer of sorts but the first meeting went south and before he knew what happened his contact was dead, a bolt in the forehead. The rogue should never have threatened him that way. The watch didn't jail him for that, instead he got heftily rewarded for disposing of a wanted criminal. He had found his new calling.

A bounty hunter's life can be tough, more so for a man whose strength had left him. One day he took on a contract he shouldn't have and killed a cultist who also happened to be a member of the nobility. If he hadn't shot his crossbow, a young woman would have had her heart torn out but during his trial it somehow didn't matter. The cultist had somehow turned into a bright young man, a future pillar of the community whose murderer was little else than blood-frenzied beast. He barely avoided the death penalty and instead was sent to die slowly in a penitentiary colony, a gulag of the worst kind.

__________


There you go. Mister23, do you want us to use the flaws, etc. or not?

For those of you who might be interested, Bob Greycastle is a human fighter (8-16-16-8-14-10) with the urban bounty hunter feat. Probably chaotic good because I don't want him to be a murderhobo like in Toff's campaign Mr. Green
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mister23
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Sam 23 Avr 2016 - 15:28

Yep... I would love to see some role-playing in the game...
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Toff
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Lun 2 Mai 2016 - 11:52

To those who wonder what a DCI/RPGA number is, you can create an account on WotC website and should be able to receive one. https://accounts.wizards.com/

Otherwise, it's going to be hard getting one at the club.

_________________
Actifs : Oudetchi, magicienne (divination) lvl 9 dans Le Vieux Royaume et la République d'AlfazhilKrak "Fino" Larjak, demi-orc rogue (arcane trickster) lvl 10 dans Out of the Abyss
À la retraite : Shantsa, sorcerer (draconic) lvl 1 / rogue lvl 1 / paladin lvl 1 in A New Beginning — Kauri, barbare lvl 1 / druide (moon) lvl 3 dans Les Ruines d'EngorathSadia, prêtresse (tempest) lvl 6 dans Al'Qadim
RIP : Praklati, bard lvl 2 in Curse of Stradh


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Michel
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Lun 2 Mai 2016 - 17:01

Thanks, now I should have everything the gm asked for
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mister23
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mar 3 Mai 2016 - 0:13

Only 2 more days... Twisted Evil
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mar 3 Mai 2016 - 0:16

I need a place to come from Smile But I dont know the sword coast so well. Could you advice me something ? Or choose if it fits the story Smile ? (see edited post above)

Thanks

_________________
A New Beginning - Edwin, Sorcier(4) A la recherche de nouvelles aventures de Deepwater à Baldur's Gate.
Vieux Royaume (Nord)  - Léopold, Paladin (2), Sorcier (5) de la Lumière Immortelle - Fondateur de l’Ordre du Zénith
Out of The Abyss - Lazare, Paladin de Baine (7) - Porteur de Dawnbringer, à la croisée des chemins entre le bien et le mal
Uncharted Worlds - Lucius, Médecin Militaires.
Les Lames du Cardinal - Lucio.
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mister23
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mar 3 Mai 2016 - 0:36

Lagaffe212 a écrit:
I need a place to come from Smile But I dont know the sword coast so well. Could you advice me something ? Or choose if it fits the story Smile ? (see edited post above)

Thanks

A: You came from Longsaddle... http://forgottenrealms.wikia.com/wiki/Longsaddle
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Lagaffe212
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mar 3 Mai 2016 - 14:01

Longsaddle it is ! Harpell's family or is this a bit too high :p ?

_________________
A New Beginning - Edwin, Sorcier(4) A la recherche de nouvelles aventures de Deepwater à Baldur's Gate.
Vieux Royaume (Nord)  - Léopold, Paladin (2), Sorcier (5) de la Lumière Immortelle - Fondateur de l’Ordre du Zénith
Out of The Abyss - Lazare, Paladin de Baine (7) - Porteur de Dawnbringer, à la croisée des chemins entre le bien et le mal
Uncharted Worlds - Lucius, Médecin Militaires.
Les Lames du Cardinal - Lucio.
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JeudiMaster
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mar 3 Mai 2016 - 20:51

Well, i got some issues with DCI number. I already got one for Magic the gathering but i never used it on the web. I will probably need to create a new one.

For the BG, i keep the iconic character Amiri background. He suits well, i think, for this.
The first paragraph can be read without spoil, the second one too. But after... She will never talk about some of this events.

Spoiler:
 
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Michel
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 4 Mai 2016 - 7:30

Are we starting at 7 or 7:30 tonight? I'm not sure if this has been answered.
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Toff
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MessageSujet: Re: [Accueil][D&D5e] Curse of Stradh (English)   Mer 4 Mai 2016 - 15:01

I have 7 PM in mind.

_________________
Actifs : Oudetchi, magicienne (divination) lvl 9 dans Le Vieux Royaume et la République d'AlfazhilKrak "Fino" Larjak, demi-orc rogue (arcane trickster) lvl 10 dans Out of the Abyss
À la retraite : Shantsa, sorcerer (draconic) lvl 1 / rogue lvl 1 / paladin lvl 1 in A New Beginning — Kauri, barbare lvl 1 / druide (moon) lvl 3 dans Les Ruines d'EngorathSadia, prêtresse (tempest) lvl 6 dans Al'Qadim
RIP : Praklati, bard lvl 2 in Curse of Stradh


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